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Welcome to AndroidSmartPhone.co.uk, a new website where you can keep up to date with news about Googles Android Smartphone. We also offer great value smartphones by finding the cheapest prices for you. Don't know what a Smart Phone is? Browse our website for information, news, prices, features, downloads and more!
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"Today's announcement is more ambitious than any single 'Google Phone' that the press has been speculating about over the past few weeks. Our vision is that the powerful platform we're unveiling will power thousands of different phone models."

| Handset layouts | The platform is adaptable to larger, VGA, 2D graphics library, 3D graphics library based on OpenGL ES 2.0 specifications, and traditional smartphone layouts. |
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| Storage | SQLite, a lightweight relational database, is used for data storage purposes |
| Connectivity | Android supports connectivity technologies including GSM/EDGE, IDEN, CDMA, EV-DO, UMTS, Bluetooth, Wi-Fi, and WiMAX. |
| Messaging | SMS and MMS are available forms of messaging, including threaded text messaging and now Android Cloud to Device Messaging Framework(C2DM) is also a part of Android Push Messaging service. |
| Web browser | The web browser available in Android is based on the open-source WebKit layout engine, coupled with Chrome's V8 JavaScript engine. The browser scores a 93/100 on the Acid3Test. |
| Java support | While Android applications are written in Java, there's no Java Virtual Machine in the platform and Java byte code is not executed. Java classes get recompiled into Dalvik executableand run on Dalvik virtual machine. Dalvik is a specialized virtual machine designed specifically for Android and optimized for battery-powered mobile devices with limited memory and CPU. Android does not support J2ME, like some other mobile operating systems. |
| Media support | Android supports the following audio/video/still media formats: H.263, H.264 (in 3GP or MP4 container), MPEG-4 SP, AMR, AMR-WB (in 3GP container), AAC, HE-AAC (in MP4 or 3GP container), MP3, MIDI, Ogg Vorbis, WAV, JPEG, PNG, GIF, BMP. |
| Additional hardware support | Android can use video/still cameras, touchscreens, GPS, accelerometers, magnetometers, accelerated 2D bit blits (with hardware orientation, scaling, pixel format conversion) and accelerated 3D graphics. |
| Development environment | Includes a device emulator, tools for debugging, memory and performance profiling, and a plugin for the Eclipse IDE. |
| Market | Like many phone-based application stores, the Android Market is a catalog of applications that can be downloaded and installed to target hardware over-the-air, without the use of a PC. Originally only free applications were supported. Paid-for applications have been available on the Android Market in the United States since 19 February 2009. The Android Market has been expanding rapidly. As of April 30, 2010, it had over 50,000 Android applications for download. |
| Multi-touch | Android has native support for multi-touch which was initially made available in handsets such as the HTC Hero. The feature was originally disabled at the kernel level (possibly to avoid infringing Apple's patents on touch-screen technology). Google has since released an update for the Nexus One and the Motorola Droid which enables multi-touch natively. |
| Bluetooth | Support for A2DP and AVRCP were added in version 1.5; sending files (OPP) and accessing the phone book (PBAP) were added in version 2.0; and voice dialing and sending contacts between phones were added in version 2.2. |
| Videocalling | Not supported by default but as seen with the HTC Evo 4G, which runs Sense, it is possible to implement. |
| Multitasking | Multitasking of applications is available. |